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Canvas Conundrum

Project type

Game Jam Game

Date

October 2024

Role

Team Leader
Game Artist
Game Designer

Software's

Unity, Aesprite

Canvas Conundrum was a game made for an internal 72 hour Game Jam within VEGA Cape Town. The game jam prompt was "No Movement".

Canvas Conundrum is a puzzle deduction game. Your goal as an artwork analyst is to deduce whether the paintings shown to you are fake or real and whether you should buy or deny them, all while balancing your personal expenses!

I was responsible for the Game Design of this game as well as the UI assets and background assets. This includes everything except for the art pieces.
I used Aesprite for all the assets I worked on.

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