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Canvas Conundrum
Project type
Game Jam Game
Date
October 2024
Link to Itch
Role
Team Leader
Game Artist
Game Designer
Software's
Unity, Aesprite
Canvas Conundrum was a game made for an internal 72 hour Game Jam within VEGA Cape Town. The game jam prompt was "No Movement".
Canvas Conundrum is a puzzle deduction game. Your goal as an artwork analyst is to deduce whether the paintings shown to you are fake or real and whether you should buy or deny them, all while balancing your personal expenses!
I was responsible for the Game Design of this game as well as the UI assets and background assets. This includes everything except for the art pieces.
I used Aesprite for all the assets I worked on.








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