

Sarah Upton
Game Artist, Designer & Developer
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Phone:
060-592-0507
Email:
Address:
Cape Town
Date of Birth:
4 September 2004
A Bit About Me
I am a passionate, detail-oriented video game designer and developer that will never back down from a challenge. Through my 3 year course I have honed my skills, specializing in game design and game art while still working hard on my programming skills while exploring and learning industry-standard engines such as Unity and Unreal Engine 5. I thrive within creative environments where storytelling, mechanics and game ready assets come together to create a game I am proud to show.
With the experience of working on many Game Jams, I have learnt to handle working under pressure and the importance of time management skills while successfully communicating with my team members to work with them.
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Due to my diverse expierence within game development, game art and game design. I am an incredibly useful employee at all different stages of game pipeline.
Technical Skills
Game Design:
- Intricate puzzle mechanics and design.
- Extensive world and level building.
- Game conceptualization.
- New and interesting mechanic integration.
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Game Art:
- 3D Game-ready asset creation.
- 3D Rigging and Animation
- Blender and 3D Max.
- 2D Pixel art.
- 2D vector art.
- 2D Animation and Rigging.
- Concept Art
- Re-topology, texturing and UV-mapping.
- Adobe Photoshop and Adobe Illustrator.
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Game Development:
- Unity pipeline from start to finish.
- Unreal Engine 5.
- C# and C++.
- Creation of clean and readable scripts that can easily be passed onto another project member.
- Debugging and balancing.
- Github and git version control in collaborative environments.
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Workplace Skills
- Useful within all aspects of Game Pipeline allowing the development process to be smoother as I am able to assist in all departments if needed.
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- Extensive experience within team environments.
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- Project Management.
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- Meeting deadlines in advance to ensure feedback can be taken and implemented.
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- Always willing to learn new skills and grow within the workplace.
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- Detail orientated to ensure the best product is presented.
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- Project Presentations to companies.
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- Always happy to assist others when needed.
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- Understanding the importance of regular updates to team leaders.
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Education
2018-2022
Milnerton High School
Attended Milnerton High School. Passed Matric with a Bachelors Pass as well as a 76% aggregate.
2023-Current
BSCI in Game Development and Game Design
VEGA Cape Town
Within this degree, I have learnt extremely valuable information when developing games in many different aspects such as game ready asset creation, industry standard engines such as Unity and Unreal Engine 5 and all the necessary steps needed for the game design process.
Work Experience
2024 - 2025
September 2025
Participated in Ludum Dare Game Jams with teams up to the size of 5 people.
Studio Bo Internship