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Sarah Upton

Game Artist, Designer & Developer

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Phone:

060-592-0507

Email:

Address:

Cape Town

Date of Birth:

4 September 2004

A Bit About Me

I am a passionate, detail-oriented video game designer and developer that will never back down from a challenge. Through my 3 year course I have honed my skills, specializing in game design and game art while still working hard on my programming skills while exploring and learning industry-standard engines such as Unity and Unreal Engine 5. I thrive within creative environments where storytelling, mechanics and game ready assets come together to create a game I am proud to show.

With the experience of working on many Game Jams, I have learnt to handle working under pressure and the importance of time management skills while successfully communicating with my team members to work with them.

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Due to my diverse expierence within game development, game art and game design. I am an incredibly useful employee at all different stages of game pipeline. 

Technical Skills

Game Design:

- Intricate puzzle mechanics and design. 

- Extensive world and level building. 

- Game conceptualization. 

- New and interesting mechanic integration. 

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Game Art: 

- 3D Game-ready asset creation. 

- 3D Rigging and Animation 

- Blender and 3D Max. 

- 2D Pixel art.

- 2D vector art. 

- 2D Animation and Rigging. 

- Concept Art

- Re-topology, texturing and UV-mapping. 

- Adobe Photoshop and Adobe Illustrator. 

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Game Development: 

- Unity pipeline from start to finish.

- Unreal Engine 5.  

- C# and C++. 

- Creation of clean and readable scripts that can easily be passed onto another project member. 

- Debugging and balancing. 

- Github and git version control in collaborative environments. 

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Workplace Skills

- Useful within all aspects of Game Pipeline allowing the development process to be smoother as I am able to assist in all departments if needed. 

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- Extensive experience within team environments. 

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- Project Management. 

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- Meeting deadlines in advance to ensure feedback can be taken and implemented. 

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- Always willing to learn new skills and grow within the workplace. 

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- Detail orientated to ensure the best product is presented. 

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- Project Presentations to companies. 

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- Always happy to assist others when needed. 

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- Understanding the importance of regular updates to team leaders. 

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Education

2018-2022

Milnerton High School

Attended Milnerton High School. Passed Matric with a Bachelors Pass as well as a 76% aggregate. 

2023-Current

BSCI in Game Development and Game Design
VEGA Cape Town

Within this degree, I have learnt extremely valuable information when developing games in many different aspects such as game ready asset creation, industry standard engines such as Unity and Unreal Engine 5 and all the necessary steps needed for the game design process. 

Work Experience

2024 - 2025 

September 2025

Participated in Ludum Dare Game Jams with teams up to the size of 5 people. 

Studio Bo Internship

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