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Sarah Upton

Game Artist, Designer & Developer

Phone:

060-592-0507

Email:

Address:

Cape Town

Date of Birth:

4 September 2004

A Bit About Me

I am a passionate, detail-oriented video game designer and developer that will never back down from a challenge. Through my 3 year course I have honed my skills, specializing in game design and game art while still working hard on my programming skills while exploring and learning industry-standard engines such as Unity and Unreal Engine 5. I thrive within creative environments where storytelling, mechanics and game ready assets come together to create a game I am proud to show.

With the experience of working on many Game Jams, I have learnt to handle working under pressure and the importance of time management skills while successfully communicating with my team members to work with them.

Due to my diverse expierence within game development, game art and game design. I am an incredibly useful employee at all different stages of game pipeline. 

Technical Skills

Game Design:

- Intricate puzzle mechanics and design. 

- Extensive world and level building. 

- Game conceptualization. 

- New and interesting mechanic integration. 

Game Art: 

- 3D Game-ready asset creation. 

- 3D Rigging and Animation 

- Blender and 3D Max. 

- 2D Pixel art.

- 2D vector art. 

- 2D Animation and Rigging. 

- Concept Art

- Re-topology, texturing and UV-mapping. 

- Adobe Photoshop and Adobe Illustrator. 

Game Development: 

- Unity pipeline from start to finish.

- Unreal Engine 5.  

- C# and C++. 

- Creation of clean and readable scripts that can easily be passed onto another project member. 

- Debugging and balancing. 

- Github and git version control in collaborative environments. 

Workplace Skills

- Useful within all aspects of Game Pipeline allowing the development process to be smoother as I am able to assist in all departments if needed. 

- Extensive experience within team environments. 

- Project Management. 

- Meeting deadlines in advance to ensure feedback can be taken and implemented. 

- Always willing to learn new skills and grow within the workplace. 

- Detail orientated to ensure the best product is presented. 

- Project Presentations to companies. 

- Always happy to assist others when needed. 

- Understanding the importance of regular updates to team leaders. 

Education

2018-2022

Milnerton High School

Attended Milnerton High School. Passed Matric with a Bachelors Pass as well as a 76% aggregate. 

2023-Current

BSCI in Game Development and Game Design
VEGA Cape Town

Within this degree, I have learnt extremely valuable information when developing games in many different aspects such as game ready asset creation, industry standard engines such as Unity and Unreal Engine 5 and all the necessary steps needed for the game design process. 

Work Experience

2024 - 2025 

September 2025

Participated in Ludum Dare Game Jams with teams up to the size of 5 people. 

Studio Bo Internship

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